Match info
| Date | League | Winner | Loser | Score | Type | |||||
| 2002-09-05 | TFL 2a | DoH | Decoys of Hostility | 131.62 +4.06 |
SF&S | SF&S | 118.24 -4.06 |
65-15  25-40 | Bases_r2 Bases_r2 |
|
Writeup:
DoH over SF&S
Rd 1 - DoH Fragging Grounds
Everyone piles into our sexy server at a fairly reasonable rate of time, and the round starts... I think on time! Weird. Anyway, rounds starts, D holds nicely, our O gets a couple of caps within a few minutes, then things get messy and both offenses die a lot as the defenses settle in. Eventually RoMs gets bored of playing medic and decides to go demo alongside Unity, which really unsettles their defense. People died, a lot, then died again, and Zeik brandished his knife, and through it all I could be seen concing right at an SG, or into a friendly MIRV. Yes, I'm that cool. Anyway at some point our D slips a bit, SF&S gets one out, RoMs gets a comp det while we slip another out, and the round ends with us up 65-15.
Rd 2 - DoH Fragging Grounds again, because SF&S liked their 50 team ping =O
I started off not playing this round, so I dunno what happened for a while. We were running dual demos again because it worked last round, but Sham's like super rusty and stuff, so he only killed Zeik. =P SF&S decided they'd repay the favor and go dual demo as well, and that hurt our D pretty bad it seems. And then Felix dropped. Hurray for Cox express! In the confusion of his absence SF&S pranced off with a cap and somehow I got put into the game in Felix's place. Eep! So, summary of the round from my point of view. See medic, shoot wall, give incoming. See demo, shoot wall, die, give incoming. Repeat! I sux. They got off a comp det while our O rambled in a 10-pt cap to add to our previous one (we have to have 1 10 pt cap per game, it's tradition). So, round ends at 40-25 with SF&S up.
Overall score, 90-55 us, GG SF&S! Was fun. =)
-Sofa





