Match info
| Date | League | Winner | Loser | Score | Type | |||||
| 2002-11-25 | STA Titanium | AGT | The Agency | 172.16 +13.17 |
2sM | Southern Style Mafia | 230.32 -13.17 |
110-100  90-30 | Mulch_Trench Mulch_Trench |
|
Writeup:
AGT over 2sM
We had quite the exciting match with 2sM tonight.
Round 1 we start on AGT's server both teams pinging in the low 50's to high 60's. AGT caps right out of the gate and both teams trade caps for a coupla mins until 2sM simultaneously figure out our offense and defense at the same damn time, running out to a 9-4 lead with about 10 minutes left to play. I switched from med to O engy and the AGT D pulled itself together for some outstanding holds, while the AGT O slowly started catching up cap by cap tunil it was tied at 100-100 with about 2 mins left to play and both flags on the move. AGT capped with about 20 secs left while 2sM had the AGT falg in the yard, many explosions later, and as their med was midair on their batts, the round ended with AGT on top with a miniscule 1-cap lead.
R1 AGT-110 2sM-100
Round 2 2sM deferred again to our server so we all piled back in for more of the same. And as it turned out, things pretty much went the same as r1 had ended, with the AGT offense grinding out 1 hard cap after another, and the AGT D allowing much flag movement, but managing to get return after return. Round 2 ended with AGT up by 6 and both teams glad trench had gone away.
R2 AGT-90 2sM-30
BG for AGT having to use 5 D and an O engy, and BG to 2sM Entity for running backwards in the yard lobbing grenades at his own door (I saw you ya llama :p)But GGs overall in a very exciting match.
AGT-Shady





