Match info
| Date | League | Winner | Loser | Score | Type | |||||
| 2003-10-12 | CAL Omega | GOO | GOO | 138.97 +7.75 |
-NULL- | NULL | 127.25 -7.75 |
45-0  30-0 | Dragonfire Dragonfire |
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Writeup:
GOO over -NULL-
GOO practiced some monkey_l and sd2k3 before the match, since we felt we had a decent control on this map.
Round1 started off nice and slow, like DF always does. NULL began with 8, with hopes and dreams of getting another player.
GOO pulls in a cap =D, and soon after NULL drops a guy, down to 7. That only lasts about 2 minutes, but GOO gets another cap in that period by sending our engy to make some o runs. We keep the engy O and NULL gets 9 in server for the last 10-12 minutes. GOO manages one more cap while our 4 man + sg Defense shuts down a now-full NULL Offense.
Round2, we let RWB play O, even though he doesn't play offense. Joker carried the flag since i won't be here tomorrow, and we kept D the same for the practice. NULL had 8 once again, and GOO started with 8 since HT's steam sucked. Sib went engy, and ended up playing O engy while HT connected. Not wanting to take down my gun, I decided to play O engy even after ht joined until NULL took down my gun, but that never happened. Messing with some teleporters, their Offense began to hate me, because I tend to shoot people taking down my porters. = Chaos slowly leaked into the game, and I dropped O engy since things were starting to look bad. NULL didn't stop the potshotting and soon enough the llamah in everyone started emerging. GOO put in 2 caps in the last 10 minutes, and came close to some more but no luck. I think we had a sniper and a pyro by the end, along with 5o, i'm not sure. Turned out to be a messy last half of the 2nd round =.
Overall, GG NULL, sorry 2nd round happened like that. O engy + teleporter looks like it makes the game messy. Hopefully if we play each other again, it'll be a bit cleaner.
GG!
-SibbY
Comments
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[GOO]Joker
24.26.166.186 |
GG guys
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