Match info
| Date | League | Winner | Loser | Score | Type | |||||
| 2005-02-24 | TFL 2a | dR | Dark Regiment | 111.49 +7.07 |
dC | DeadClans | 114.33 -7.07 |
120-80  290-130 | Mulch_Trench Mulch_Trench |
|
Writeup:
dR over dC
Rnd1: On good ole dR server. we start off practice clutterfucked as usual. not doing anything until maybe 15 min before match start. but thats around the time we had 9 for a full prac... so ya. strat was made as match start and off we go. dC was having similar issues, with both leaders being gone and a member stepping in to organize them. that sucks. been there, done that =) so boom. match goes off. my lonely butt gets sent to the fr as d demo, we get the first touch and batt away most of their initial rush. however, they break through after that and begin some light movement. both offenses were tinkering at the defenses and their offense adjusted first, capping withint 2 min of start. dR quickly follows with their own. both teams trade off until its 2-2 where dR's defense begins tightening down and adjusting to their attack. our offense maintain their pace capping every 1 or 2 mins with an occasional hold by dC's defense. on a couple of occasion, they send in o engies and demos to break up our defense. which worked for the most part but their use didn't help much outside of the flagroom when we send out hw outside. rnd1 ends 12-8 dR roster- O: Dnk, Roux, Dealah, Mercury D: Ares, Bwater, Los_Ender, CottonMouth, Nirve.
Rnd2: This rnd was on their server. it was a nervous start since los_ender was late joining =p rnd2 starts. they get 2 or 3 into flagroom during rush but were quickly taken care of as we all converged to flag. our own offense made a good run to their flag harassing them enough during and after rush to sneak members in. things seemed less chaotic on our defense this rnd. the rumble of nades was less and the use of mirvs wasn't called for much. this was the case for maybe the first 5-10 min of the match. after that, it all went back to a mess. their offense started pouring in everywhere. top, bottom, middle?? somewhere. Los had connection issues and their offense began realizing that and came that way in force. thie made out engie cotton and hw to help protect those areas even more so. but still, our offense kept its momentum up from last round with the added benifit of knowing their defense and holes. later in the rnd. there seemed to be a strange freeze in the internet for me and a few others. i laid out a pipe trap, froze, then 10 secs later i was dead and the flag gone. then 1 of ours disconnected for a bit, then two of theirs. not sure if it was from the server or if they had enough. for a while it was 8vs7 then 8vs8. but apparently they had maybe 5 players since they noted they had one defender and the rest offense which seemed to me to be only 4 at the moment. so i made the call to send 7 offense and maintain 2 Defense close to the end of the match. Nirve didn't like that too much but ill make it up later tonight *wink wink* rnd ends about 29-13 dR i think. need logs for sure to confirm but their admin was away. GG dC was a blast. go harass ur leaders =p





